Sea of Thieves RPG: A Tale of Two Captains

49,99 €
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Edición en inglés.

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Edición en inglés.

Pay attention, swabbies! Something new has sailed into the Sea of Thieves…

Being a pirate in the Sea of Thieves takes bravery, skill and a casual approach to death. But old pirates can get bored with the same routine: Find the ‘X’, kill the skellies, take the treasure and sell at the outpost. The last thing anyone wants is bored pirates, because that soon leads to fires, looting and cannonballs hitting below the waterline.

How do you avoid bored pirates? Give them new ways to be brave, skilful and dead. What pirate wouldn’t like that change?

A Tale of Two Captains is a 176-page hardback supplement for the Sea of Thieves Roleplaying Game with a fleet’s worth of new rules, enemies, locations, NPCs and more. Now, a tabletop crew can sell Dark Relics, throw firebombs, explore the Molten Sands Fortress, ‘sink’ ghost ships and have even more proper piratin’ fun.

Fight glowing Shadows of Fate Skeletons to get a Treasure Vault. Fire chainshot at masts when your ship is atop a wave’s crest. Clear a skeleton fort and use the treasure to become an Emissary. And finally, get a proper pirate look with a parrot on your shoulder.
Are you ready for what the Sea of Thieves has to offer?

A Tale of Two Captains requires the Sea of Thieves Roleplaying Game in order to play.

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