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Edición en ingles.
The complete Referee’s guide to running campaigns in the beguiling realm of Dolmenwood.
Dolmenwood is a weird fairy tale adventure game, conjuring the wonder, horror, whimsy, and strangeness of British folklore. Included in this book:
· Mysterious lore of the standing stones, ley lines, lost shrines, fairy roads, Wood Gods, fairy nobles, and ancient history.
· 7 major factions: the Chaos-godling Atanuwë, the wicked fairy Cold Prince, the sorcerous Drune, the human nobility, the breggle nobility, the Pluritine Church, and the enigmatic witches.
· 12 settlements detailed with beautiful maps, major sites, and important NPCs.
· Expanded procedures for weather, getting lost, encountering monsters, fishing, foraging, and hunting.
· 200 pages of fantastic locations waiting to be explored.
· Hundreds of magical artefacts from enchanted oddments to magical fungi to holy relics.
· Easy-to-reference presentation designed to minimise prep time and page flipping.
· Copiously cross-linked, with rich indexes, page references, and clickable PDF maps.
· A starter adventure to get you right into the action.
Core book 2 of 3. Referees also need the Dolmenwood Player’s Book and the Dolmenwood Monster Book.
Contains adult themes and elements of horror. May not be suitable for children.
Format: 464-page hardcover; A4 (Letter) size; deluxe quality sewn binding; 2 ribbon bookmarks; endpapers printed with maps and rules summaries.