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The Forbidden Creed expansion is a standalone storyline campaign that can be played at any point in your party’s career from Maladum: Dungeons of Enveron. It consists of six new quests detailing the rise of the cabal and their endeavours to access even greater power and command the spirit of the Ascendant. Like the Dungeons of Enveron campaign, the quests are linked and your actions will determine the outcome of the story.
The influence of forbidden magic is spreading throughout the region and it is your task to put a stop to it. You must fight the corrupted maladaar, overcoming their supreme magical abilities, while wrestling them for control of the Ascendant. It will be your death or your salvation – it’s down to you which one!
As with everything else we've done in this campaign, almost all components are cross compatible, so the Forbidden Creed Campaign can also feature Hidden Locations, Side Quests, crafted equipment, and all manner of NPCs and Events.
A campaign expansion for Maladum including:
The Ascendant
4 Adventurers/NPCs
7 Companions
1 Wandering Beast
Modular Terrain to create a frost-covered ruined keep
Forbidden Magic Die
Campaign Book featuring a series of linked narrative quests and new rules for Forbidden Magic and Corruption
All Cards, Tokens, and other game components to integrate the new rules into your games