VaeVictis 169 special game issue: Lützen 1813

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VaeVictis Issue #169 - July/August 2023
Special Game issue  including the wargame with die-cut counters: Lützen 1813

SYNOPSIS
NEWS HEXES
John Company, Para Bellum Isonzo 1917, White Plains, C3i 36 We’re coming Nineveh, War for America,  Strike Counter Strike,  Snafu 12 h at Maleme, Saigon 75

BOARDGAME
    Brothers at War
    Vendée militaire
    Kharkov
    Baltic Approach
    Harpoon V
    Europa Universalis
    Pax Pamir
    Task Force
    Stalingrad
    The Russian campaign

HOBBY
    Des étudiants s’invitent au combat 4th part
    Donald Featherstone

FIGURINES
    News Warlord- Pike and Shotte
    Art de la Guerre : la cavalerie à travers les âges  4th part
    Judge Dredd
    Scenarios Napo
    Thalassa
    interview Steve Saleh
    Monter une convention
    Nimitz

SCÉNARIOS
    ASL
    M44

NEWS RULES
    What a Cow Boy
    Mad Dogs & Englishmen
    Tales of Men
    Myths and Monsters
    Blood Bilge and Iron balls
    Musket & Springfields

ART of WAR
    Lützen 1813
    The Arab Conquest of the Levant

WARGAME WITH DIE-CUT COUNTERS : LÜTZEN 1813

The Battle of Lützen is a grand tactical wargame simulating the clash of May 2, 1813 which marked the beginning of the first phase of the German campaign. The Russian-Prussian coalition army is in an offensive attitude, Tsar Alexander and his entourage considering a victory over a desperate Napoleon as probable, his army of conscripts suffering from a weakness in cavalry.
The objective is therefore to obtain a landmark victory which will seal the fate of the Confederation of the Rhine under French influence since 1806. Ney's III French corps plays the role of perfect prey in the initial coalition plan, which is a kind of ambush aiming for the partial destruction of the French Imperial Army.

For his part Napoleon, aware of the coalition's intentions, is looking for a decisive victory to put an end to this coalition, whose purpose to overthrow him has not yet been announced. He must destroy the opposing army. But such a providential victory rests on a bold maneuver of refusal from his right to attract the enemy, take Leipzig and fall to his rear. But without effective light cavalry to inform him about the coalition movements, Napoleon advanced in a certain fog…

    One turn = 1 hour
    One unit = 1 division or brigade
    Complexity : 6/10
    Solitaire suitability : 8/10
    Duration : 2 to 3 hours

VaeVictis

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