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VaeVictis Issue #169 - July/August 2023
Special Game issue including the wargame with die-cut counters: Lützen 1813
SYNOPSIS
NEWS HEXES
John Company, Para Bellum Isonzo 1917, White Plains, C3i 36 We’re coming Nineveh, War for America, Strike Counter Strike, Snafu 12 h at Maleme, Saigon 75
BOARDGAME
Brothers at War
Vendée militaire
Kharkov
Baltic Approach
Harpoon V
Europa Universalis
Pax Pamir
Task Force
Stalingrad
The Russian campaign
HOBBY
Des étudiants s’invitent au combat 4th part
Donald Featherstone
FIGURINES
News Warlord- Pike and Shotte
Art de la Guerre : la cavalerie à travers les âges 4th part
Judge Dredd
Scenarios Napo
Thalassa
interview Steve Saleh
Monter une convention
Nimitz
SCÉNARIOS
ASL
M44
NEWS RULES
What a Cow Boy
Mad Dogs & Englishmen
Tales of Men
Myths and Monsters
Blood Bilge and Iron balls
Musket & Springfields
ART of WAR
Lützen 1813
The Arab Conquest of the Levant
WARGAME WITH DIE-CUT COUNTERS : LÜTZEN 1813
The Battle of Lützen is a grand tactical wargame simulating the clash of May 2, 1813 which marked the beginning of the first phase of the German campaign. The Russian-Prussian coalition army is in an offensive attitude, Tsar Alexander and his entourage considering a victory over a desperate Napoleon as probable, his army of conscripts suffering from a weakness in cavalry.
The objective is therefore to obtain a landmark victory which will seal the fate of the Confederation of the Rhine under French influence since 1806. Ney's III French corps plays the role of perfect prey in the initial coalition plan, which is a kind of ambush aiming for the partial destruction of the French Imperial Army.
For his part Napoleon, aware of the coalition's intentions, is looking for a decisive victory to put an end to this coalition, whose purpose to overthrow him has not yet been announced. He must destroy the opposing army. But such a providential victory rests on a bold maneuver of refusal from his right to attract the enemy, take Leipzig and fall to his rear. But without effective light cavalry to inform him about the coalition movements, Napoleon advanced in a certain fog…
One turn = 1 hour
One unit = 1 division or brigade
Complexity : 6/10
Solitaire suitability : 8/10
Duration : 2 to 3 hours