VaeVictis 175 special game issue: Rhine & Danube, Alsace 1944

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Edición en francés con reglamento para descarga en inglés.

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Edición en francés con reglamento para descarga en inglés.

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SYNOPSIS

NEWS HEXAGONS
    Littoral Commander
    In a Dark Wood
    Minden
    (...)

BOARDGAMES
    Panzer NA
    Rebel Fury
    Blind Faith
    The Fate of All
    Breslau  
    Dune
    GCACW 3e partie
    The Skirmisher 4
    Incredible courage at Austerlitz
    Eylau 1807
    Aces of Valor
    Europe in Turmoil
    Twilight of the Reich
    Plum Island
    Path of Civ

HOBBY
    Des étudiants s’invitent au combat, Saison 2- nouvelle formule
    Comment écrire une campagne

FIGURINES
    Scenarios Croisades
    Les forces de l’Otan 3e et dernière partie
    Emperor of the Battelfield
    Achtung Panzer
    Paris Viking
    Hordes of the Things
    Normandie 1944, scenario + CR
    Silver Bayonet Egyp

SCENARIOS
    ASL
    M44

ART OF WAR
    Alsace campaign 1944
    Rome the end of the Republic

WARGAME with die-cut counter Rhine & Danube, Alsace 1944

In the fall of 1944, the offensive of the 1st Army through the Vosges forests allowed the Germans to keep the attackers in check and to reconstitute a front, auguring difficult operations to come for the French, particularly in Alsace. De Lattre is preparing a major operation to break through with the 1st CA in the Belfort sector. On November 13, under snow squalls, Winston Churchill, visiting with General de Gaulle, asked the leader of the 1st Army: “You are not going to attack in such weather? "Certainly not, Mr. Prime Minister," replied de Lattre, who launched the offensive the next day. The surprise is total. On the morning of the 16th, the German positions were definitively pierced, de Lattre send the tanks of the 1st and 5th DB. Direction Belfort and the Rhine!
Rhine and Danube - Alsace 1944 simulates the offensive of the 1st French Army to bypass the Vosges from the south and seize Haute-Alsace.  This game uses the same system as Velikié Louki 1942-1943 published in VV 166.

    Game turn: 2 days
    One hexagon = 4 km
    Complexity: 5/10
    Solitaire: 7/10
    Length of a game: approximately 3 hours

VaeVictis

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