VaeVictis 177 special game issue: The Campaign of the Army of the North 1870-1871

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Edición en francés con reglamento para descarga en inglés.

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Edición en francés con reglamento para descarga en inglés.

Descárgate el reglamento en inglés y tablas.

SYNOPSIS

NEWS HEXAGONS
    Into the Whirlpool
    Next War Iran
    Italia 1917-1918
    Shiloh, 1943-1945
    Sea Wolves
    Java Sea
    Special OPS #12,
    ASL Roads to Rangoon
    Doomed Battalion

BOARDGAMES
    Valley of Tears
    Aliens
    Western Front Ace
    Aces of Valor
    Europe in Turmoil
    Kingmaker
    Air & Armor
    TGD Utah
    Bonaparte Eastern Empire
    Kings of Rome

HOBBY
    Des étudiants s’invitent au combat : Pendragon

FIGURINES
    Stalingrad 1942, le scénario
    Nordic Forces/Team Yankee 2e partie et fin
    Scénario Pillage
    Twilight of the Emperor
    Battletech
    Scénarios 1814
    Stranger Things campagne 7TV
    « Pour paratge et onor »

SCENARIOS
    ASL
    M44

ART OF WAR
    La campagne de l’armée du Nord 1870-1871

WARGAME: The Campaign of the Army of the North 1870-1871
This is an operational game, with combat forces (army, corps, divisions, brigades, columns or decoys) making point-to-point movements on a map representing the northern part of France, from Rouen to Lille and Amiens. Infantry, cavalry, artillery and siege artillery units are hidden and placed on tables for each combat force identified on the map. Their status is tracked: full or reduced strength, supplied or unsupplied, fatigue level - rested, fatigued, exhausted. Movements are made using activation markers, which randomly determine the number of combat forces that can move during a turn. The initiative can pass from one side to the other depending on the number of combat forces moved in the previous turn. There are two combat resolution tables: one for pitched battles and one for sieges. A dozen random events add chrome, uncertainty and replayability by influencing movement, combat and visibility of enemy forces.

Victory points are earned by controlling objective cities or winning pitched battles.
The Campaign of the Army of the North contains two independent scenarios: the opening battles for control of Amiens (2 turns, introductory scenario) and the full campaign (10 turns).

    Game turn: one week
    One combat factor (= 1 squadron, 1 battalion or 1 battery)
    Distance between two zones: 20 km on average
    Complexity: 6/10
    Solitaire: ​​3/10
    Playing time: two to five hours

VaeVictis

Referencias específicas