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Edición en inglés.
Imperial Tide is a 2-player strategic level war game covering the entire Great War in just one evening. It is based on the "Pacific Tide" game system and features card-driven mechanics and a simple system that allows for multiple decisions by both players. Players will control Army/Naval Groups represented by strength points for maneuver and control of map areas. The game also includes a "bot" for solitaire play.
Each turn consists of a year, during which multiple cards plays occur. These give the players movement, combats, entrenchments, and other actions. At the end of each year, players must make critical decisions on which cards to re-buy in an attempt to win the war outright or to win by placing the other side in a disadvantageous position by 1918.
The core of the game is the unique card re-buy system, in which players take their annual production (adjusted for U-boats, blockades, and Zeppelin bombing) and decide which cards they need for the upcoming year. Cards not only provide for reinforcements, but allow for movement, combat, and entrenchment. Which cards to rebuy is without question one of the key decisions the player must make to prepare for next year’s operations.
Components:
Two Countersheets of 9/16″ unit-counters
One MOUNTED 22’ x 34” map of Europe
One Solitaire Aide Player Aid Card 8.5″ x 11″
48 Game Cards (24 per side)
3 Year Cards (double-sided)
Rules Booklet
Two 6-sided dice
Box and Lid