No hay productos en la cesta.
Al comprar este producto puedes recolectar hasta
15
puntos.
Su carrito totalizará 15
puntos que se puede convertir en un vale de
3,00 €.
Pago seguro por tarjeta, transferencia o contrareembolso
Envío gratuito desde 60 euros de compra
Garantía de devolución 15 días
Edición en inglés.
STORM OF STEEL is a complete simulation of World War One. The three maps cover Europe from the Pyrenees to the Urals, plus the Middle East. Fighting rages from St. Petersburg to Verdun to Baghdad and beyond. The maps can be combined for one grand game of the Great War, or they may be used separately for theater-level campaigns of the eastern front, the western front and the Middle East. The game rules use a modular approach, which allows players to employ the level of complexity they desire. Turns are quarterly, but players can use special campaign cards to provide additional move-fight impulses, recreating the intensive offensives of the war. There are scenarios for each year and each front of the war, as well as a grand game for the entire war. There is also a "what if" scenario for the war continuing into 1919.
Units represent land, naval and air forces. Ground forces are portrayed at corps level. Each corps is rated for the number of divisions it includes; so players can concentrate for the offensive or disperse for the defense. Corps include infantry, shock troops, mountain infantry and cavalry. There are also specialized armored car and tank brigades, as well as tank corps for 1919, plus the planned-for American airborne division. Each country has its own unique order of battle so, for example, the Austro-Hungarians have mountain corps, and there are also additional units representing Bolshevik and independent nationalist forces.
SoS is the comprehensive simulation of World War I. All the elements of the war are simulated, yet the rules are straight-forward and easy to understand. The main rule book is only 32 pages, including optional rules. A supplemental scenario book explains set-ups and special rules. A campaign game lasts 18 turns. It can be played by two players and also makes a great weekend game for four to six. No matter the number of players or the time available, SoS provides an opportunity to study individual fronts and years as well as the big picture. It allows players to examine the interaction of military, economic and political elements and events. You can recreate the sweeping campaigns in the east and the Middle East. You can try alternative strategies to break the trench deadlock in the west. Victory can be yours in Storm of Steel.
Contents: Rules & Scenario booklet, 1,400 Die cut counters, 100 Color playing cards, 3 34” x 22” Map, 11 x 17 World Display, Assorted Player Aid Cards, 1 Die, Storage bags, 11x17x2" box.