China's War 1937-41

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Edición en inglés.

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Edición en inglés.

July 7, 1937: a nighttime skirmish at the Marco Polo Bridge near Beijing erupts into an invasion and occupation of China by the Imperial Japanese Army that would not end until 1945. Western sources call it the “Second Sino-Japanese War”; in China, it is the “War of Resistance”; and in Japan, it is blandly referred to as “the China Incident.”

China’s War: 1937-1941 examines the first five years of the conflict, when China stood alone against the Japanese Empire. Each player takes the role of a Faction seeking to attack or defend the Republic of China: the aggressive Japanese, the harried Government (represented by the Nationalist party), the rebellious Chinese Communist Party, or the unruly, fractious Warlords who are obedient when convenient but have their eye on gaining state power.

Using military, political, and economic actions and exploiting various events, players build and maneuver forces to influence or control the population, extract resources, or otherwise achieve their Faction’s aims. A deck of cards regulates turn order, events, victory checks, and other processes. The rules can run non-player Factions, enabling solitaire, 2-player, or multi-player games.

Components:
    One 22” x 34” Mounted Game Board
    52 Event Cards
    24 Non-Player Cards
    164 Wooden Pieces
    One Full-color Countersheet
    Four Fold-out Player Aid Pamphlets
    Two Propaganda/Assault Aid Sheets
    One Non-Player Aid Sheet
    Two Non-Player Aid Foldouts
    Four 6-sided Dice
    One Rules of Play Booklet
    One Playbook
    One Non-Player Rulebook

GMT Games

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