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ASLComp AFRIKAKORPSTM breaths new life into the war in North Africa for denizens of the popular gaming system...and then some. And it does so with a combinaton of overlays, large desert mapsheet, colorful game pieces and historical scenarios. You also receive printed rules and notes to get things rolling at high speed across the dusty expanses of Alam Halfa, Derna...and beyond.
Now for the brass tacks. The presentation comes in SIX parts. That's right, six! A selection of individually-themed packs allows you to build your desert warfare collection around EXACTLY the battles that most interest you. Part I is the 'core pack' you will need to play all of the others and includes the mapsheet, overlay collection and a bunch of color die-cut counters. It is entitled ASLComp AFRIKAKORPS: El Alamein.
The fifth set is ASLComp AFRIKAKORPS: Operation Torch and it brings forces of the United States into conflict with those of France and the fireworks erupt at Cap de Fedala, carry on to Faid Pass, and eventually drag German and Italian troops into the quagmire that was the war in Tunisia. You get another 8 scenarios that pit some of the most out-dated weaponry with some of the most modern for its time ... along with stop-gap AFVs like the M3 GMC.